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Quite complicated little thing - first mod-setup was a failure. Using "Wrye Bash" to set up the mods - never heard of it before. * Supreme Magicka (slightly better magic) * Alternative Start Arrive by Ship (that damn amulet may remain with the rat - i enter at Anvil) * Unique Landscapes Compilation (more interesting world - excluded better cities as it seems to cause too much problems even with compatibility patches) * Oblivion Script Extender (needed middleware)
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* Oblivion XP Update (to replace the completely broken default leveling using default settings -> upgrading any non major skill cost twice as much, cannot be master of everything ) * OOO - Oscuro's Oblivion Overhaul - Updated (to remove fitting the world to player level) * MenuQue (needed for Oblivion XP Update) * Darnified UI (UI demoronizer - BAIN version) * major skills: Alchemy, Conjuration, Alteration, Destruction, Restoration, Illusion, Sneak * race: Breton (M) - don't care naming things, so: "Brat" A "comfortably off" beginner battle-mage (no armor / weapons allowed - except staves) who sees himself as mostly a good person, but is easily blinded by power and can justify any action towards that (except murder). Quite like it actually.ĭecided to play as a Breton. ~20 hours and 2 crashes in - and it ain't bad. (in case you have forgotten what oblivion is - a humorous 36second reminder love the pathfinding)
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